Those of high spirits fight harder and longer.


Carry up to your Spirit Score in White Ribbons. When attached to the costume of your allies, these markers grant +1 Hit point. The players must remain within line-of-sight for this ability to function, and markers must be returned to the caster should the group split up. Bonus Hit Points may be applied to allies, not to the caster.


You may only gain +1 HP from Inspire Courage, regardless of how many tags are placed on your costume

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